Scenery Progress: LAP/MMLP for FSX [Released]

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Re: Our Next Scenery: LAP (MMLP, La Paz, B.C.S. México)

Postby queimada » 11 Aug 2011, 01:51

Really nice. What will be the hard part on this project ? You seemed to have finished more than 50 % already..

Dom
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Re: Our Next Scenery: LAP (MMLP, La Paz, B.C.S. México)

Postby bajasim » 12 Aug 2011, 10:27

queimada wrote:Really nice. What will be the hard part on this project ? You seemed to have finished more than 50 % already..

Dom


Hi Dom, we enjoy creating, maybe the hardest time is when we have to model from almost none reference, just a far far away picture, then it is a guessing contest: how tall is it? what's that? a column? a tree? a bird? a window?

Also there are tedious parts like taxiways, they are just repititive lines and curves, it is not hard but just mechanical work (almost boring).

And finally big areas with not too much detail as a main terminal but that can't be just boxes, i'm talking about 5-10 buildings complex areas, they need several hours of work. It is not boring but hard work.

Main terminals aren't that hard, because creativity is at top, detailing as much as you ever wanted to see in an FS scenery so it is an exciting task, though it tooks many many hours of work.

We are almost in detailing phase, just a couple of buildings areas, and rebuild the tower complex and that's it for main buildings.

Regards,
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Re: Our Next Scenery: LAP (MMLP, La Paz, B.C.S. México)

Postby bajasim » 12 Aug 2011, 10:33

FAM hangars / Hangares de la FAM

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Re: Our Next Scenery: LAP (MMLP, La Paz, B.C.S. México)

Postby simon747 » 13 Aug 2011, 08:11

Love your sjd dle cabo for fsx. This is going to be a great next purchase:)
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Re: Our Next Scenery: LAP (MMLP, La Paz, B.C.S. México)

Postby bajasim » 15 Aug 2011, 06:57

simon747 wrote:Love your sjd dle cabo for fsx. This is going to be a great next purchase:)



...And we are trying to do this better ;)


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Re: Our Next Scenery: LAP (MMLP, La Paz, B.C.S. México)

Postby bajasim » 15 Aug 2011, 07:03

Want some detail? we are implementing extreme detail textures with very low or none impact in fps, this allows sharp views from really short distance. This is best for large buildings like hangars an terminals. Blurry hughe hangars no longer!

Quieren algo de detalle? estamos implementando texturas con detalle extremo con muy poco o nulo impacto en fps, esto nos permite alta definición a muy corta distancia. Esto es lo mejor especialmente en edificios enormes como hangares y terminales. Olvídense de los hangares enormes borrosos!


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Re: Our Next Scenery: LAP (MMLP, La Paz, B.C.S. México)

Postby bajasim » 17 Aug 2011, 22:40

Main terminal is ready with detailing and painting. Great resolution textures and model detail for a very big close up!
La terminal principal ya está lista con su detallado y pintura. Texturas de gran resolución y modelos con gran detalle para un gran acercamiento.



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Re: Our Next Scenery: LAP (MMLP, La Paz, B.C.S. México)

Postby bajasim » 19 Aug 2011, 14:08

a couple more from Main terminal
Un par más de la terminal principal


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Re: Our Next Scenery: LAP (MMLP, La Paz, B.C.S. México)

Postby bajasim » 22 Aug 2011, 17:58

A huge militar hangar.
Un hangar militar enorme.


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Re: Our Next Scenery: LAP (MMLP, La Paz, B.C.S. México)

Postby bajasim » 25 Aug 2011, 11:53

Navy homes
Hogares de la Marina


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